Program overview
This master's program explores the intersection of architecture, design and digital technologies through experimental, practice-oriented research and teaching. Built on close collaboration between the Faculty of Architecture and Urbanism, the Faculty of Media and and the Faculty of Art and Design, the curriculum is interdisciplinary and application-focused. Students work on project-based topics that connect new digital tools and methods with broader societal contexts — cultural, political, economic and ecological — to produce innovative design outcomes.
What you'll learn and do
Graduates learn to investigate, develop and apply digital technologies across construction, planning, media and design, and to connect technical innovations with curatorial or administrative practices. Teaching integrates scientific and economic perspectives so students can pursue sustainable, transformative digital concepts up to the point of business creation. Instruction emphasizes team-based, applied project work and builds fundamental digital and design competencies (digital literacy) alongside each student’s individual design approach.
Learning environment and focus areas
The programme is taught in English and has an international orientation. Coursework combines interdisciplinary design and implementation processes with discourse-practical and methodological offerings for critical contextualisation. Special attention is given to medial, experimental, transformative, sustainable and social aspects of digital innovation. Typical themes include creative digital explorations, transformative technologies, collective experiences, intelligent systems and digital sustainability.
What the programme covers (key study areas)
Applicant profile and programme facts (concise)
The programme is built around three teaching formats: project-based design work, seminars, and lectures, with design projects forming the core. Projects are structured to foster open problem‑solving and allow students to choose a trajectory that leans more towards theory or towards hands‑on design practice. Project work is organised through plenary sessions, individual consultations and presentations, and typically takes place in interdisciplinary groups supervised by professors from the architecture and the media, art and design faculties. Students may also propose a self‑directed "free" project developed under faculty guidance, enabling direct participation in shaping their study path.
Theory and subject modules (lectures, seminars and specialised courses) complement the project work as electives, providing opportunities to deepen methodological, conceptual and tool‑based skills in relation to concrete tasks. Elective offerings are drawn from the architecture, media and design faculties, and additional language courses are available. Across the four semesters students progressively develop a research profile: the first semester introduces the programme through an introductory project composed of three sub‑projects; the second and third semesters continue project development (the second is paired with a project‑related specialised course, while the third also offers the chance for study abroad, an exchange with an international project partner, or an internship); the fourth semester is dedicated to the Master’s thesis, accompanied by a Master’s colloquium.
Applicants should hold a relevant higher-education qualification in architecture, media, digital arts or a closely related area. Acceptable academic credentials include a Bachelor's, Master's or a German "Diplom" with either a scientific or an artistic/design focus. In addition to the degree, candidates must demonstrate equivalent professional experience in the field.
Admission also requires passing an aptitude assessment that determines suitability for the programme. The exact format and content of this test can vary (for example: portfolio review, interview or practical tasks), so check the programme’s application guidance for details and preparation advice.
All academic documents submitted with the application must be either the original in German or English, or a certified translation into one of those languages.
Key admission requirements
Winter Semester (International)
15 May 2026
Winter Semester (EU/EEA)
25 June 2026
Graduates are prepared to develop and apply digital innovations across architecture, planning, media and design sectors. Typical career paths include roles as computational designers, digital design specialists, HCI or interaction designers, design technologists in architecture and engineering firms, and positions in digital agencies or research institutes. The programme’s emphasis on sustainability, transformation and business creation also supports careers in consultancy, urban/strategic planning, curatorial/administrative roles and founding or joining startups.
Because the curriculum combines theoretical, technical and project-based skills, alumni are equipped for interdisciplinary teamwork and leadership in applied research and development projects, as well as for further academic research (PhD) in related fields.
Brandenburg University of Technology Cottbus-Senftenberg — Cottbus
Bauhaus-Universität Weimar — Weimar
Bauhaus-Universität Weimar — Weimar
Brandenburg University of Technology Cottbus-Senftenberg — Cottbus