This English-taught MSc is an interdisciplinary, specialised programme that prepares students to design and evaluate safety‑critical, computer-based interactive systems with a strong emphasis on the human–technology interface. Coursework blends computing and psychological perspectives — including cognitive and perception psychology and elements of neuroscience — with engineering methods for developing interactive information and cyber‑physical systems. The curriculum balances theoretical foundations with practical skills to enable students to work on complex, human-centred technological systems.
Graduates commonly move into roles such as usability or safety engineers, human factors specialists, interaction developers, or designers of user interfaces and cooperation strategies for interactive and cooperative information and CPS. The degree opens opportunities across industries developing interactive, partially autonomous or safety‑critical systems — from mobile and web services to automotive, aerospace and medical device sectors.
Helpful background (not strict requirements): prior coursework or experience in programming, systems engineering, cognitive/perception psychology, or signal processing will ease transition into the programme.
This two-year (four-semester) Master’s programme is built around interdisciplinary training in computing, cognitive/psychological sciences, and engineering practice. The curriculum begins with a tailored first semester that fills gaps in each student’s background — computer science fundamentals for graduates from psychology-related fields, and cognitive/psychological foundations for those coming from computer science. An admissions committee assigns these introductory modules individually so everyone reaches a common interdisciplinary baseline.
After the first semester students progress through compulsory foundations and a set of concentrative modules across semesters two and three, before completing a 30-credit master’s thesis and final colloquium in the last semester. The course structure supports both theoretical grounding (neuroscience, psychology, mathematical and logical foundations, core CS) and applied specialization via practical focus areas and domain-specific coursework. Practical team internships and elective modules let you deepen skills in Human–Computer Interaction, Embedded Brain–Computer Interaction, Systems Engineering, or in application domains such as automation/robotics, automotive, maritime, or medical technology.
Key components and module timing
Learning outcomes (what you will be able to do)
Program credit total (sum of listed parts): 120 credit points.
Applicants must hold an undergraduate degree that provides a solid foundation for advanced study of socio-technical systems. Acceptable qualifications include a bachelor’s degree (or equivalent) in Computing Science or a closely related technical discipline; Business Information Systems programs that are predominantly composed of computer science and technical courses; Psychology or Cognitive Sciences; or another field whose content closely matches the Master’s programme and demonstrates relevant specialist knowledge. Degree equivalence and subject relevance will be assessed during application review.
You must also demonstrate sufficient English ability. Additionally, where relevant, you should supply evidence of practical experience and any study-related time abroad to illustrate your suitability for this interdisciplinary programme. Carefully read the full admission regulations and application instructions before applying.
Winter Semester (International)
15 June 2026
Winter Semester (EU/EEA)
15 July 2026
Graduates are prepared for technical and human-centred roles in industry and research. Typical positions include usability and safety engineers, human factors specialists, interaction developers and user-interface designers who work on interactive and cooperative information systems and cyber-physical systems.
Employers span many sectors that develop interactive or partially autonomous systems — from mobile and web services to automotive, aerospace, maritime and medical device industries — where skills in human–technology interaction, safety engineering and system integration are in demand.
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